Oi, guess what guys!I actually modelled something!
I have added the files within our Dropbox: Content\Characters\Not Rigged\Kanohi Atu\ ...
There are two files: One is the classic blue-green version, the other is a grey-blue version. There is also a folder called 'textures'. This is VERY necessary, because I have applied UV bump maps to the model.
Here are the previews (also available in the same folder):
I'm not a fantastic Blender modeller; I'm just still a beginner. So there will be some things which look incredibly weird or will be wrong.
Warning: I made a terrible topology error hear the 'ear' connected to the base of the mask. (Triangle polygons) By the time I realised, I couldn't fix it that well anymore.
Please feel free to make any corrections as necessary. Just make sure to save as a new file, not as the old file name, and make sure you do not override the old 'texture' img files, or they will be applied to the old models as well. I will keep a copy of my version if something goes ascue.
Any hints or advice would be welcome, please.
I have one good thing to say though: I know how to apply UV maps and create more advanced bump/texture maps! Give me things to texture, peoples! I finally understand how to use that texture painter, so that we don't have to use any old simple in-built Blender texture.
This BNGer is a girl
. Please don't label her a guy just because she draws stuff that isn't always necessarily cute.
- The paranoid artist from Deviant Art.
View more art Here
Dragons are awesome, don't deny it! >:3